NPC Killing System

NPC killing is a priority behavior in the bot's task sequence.

NPC Settings

3.1 Priority Mechanism

If a choice between Box and NPC is needed:

  • If the box is far from the specified distance → NPC is targeted.
  • NPC is killed using the selected Type, Tier, and Ammo.

3.2 Combat Modes

The bot supports 5 different combat modes:

Combat Modes

  1. Static:

    • Approaches the NPC.
    • Starts the attack.
    • Remains stationary at its location.
  2. Orbit:

    • Draws a circular orbit around the NPC.
    • Attacks while constantly moving.
  3. Flee (Kite):

    • Is pushed back when the NPC approaches.
    • Continues attacking while moving away with small steps.
  4. Mixed:

    • Randomly switches between Orbit and Flee modes.
  5. Drag to Portal:

    • Drags the NPC to the nearest safe portal.
    • Takes a stationary position at a distance where the NPC cannot escape.
    • Portals that do not lead to PvP maps are considered safe portals.